Our
portfolio
Games, films, television, we do that...

We produce work for clients across the entertainment industry. Here are just a few examples!

C.A.S.E

Centroid are involved in many projects outside of the Game, Film and Television industries

Community

Our Community programme is aimed at unmasking Performance Capture in all its forms and making it more accessible to the masses.

Arts

Our Arts programme was originally inspired by Artists wishing to explore new ways to use Performance Capture to achieve their concepts.

Sport

Our Sports programme builds on the already established link between Motion Capture and sports analysis.

Education

Our Education programme was designed to offer Centroid as an industry partner to schools and universities teaching courses in animation and visual effects.

Our
Services

Over the last two decades, Centroid has grown to provide a full range of services to compliment any production. We pride ourselves on bringing enthusiasm, skill and experience to all aspects of our work.

In the pre-production phase, our team will help with everything from casting to prop builds and all aspects of shoot logistics.

Utilising Europe's largest Motion capture sound studio or on location with our mobile rig, Centroid uses the latest technology and highest standards to translate performance into outstanding data.

Once the shoot is complete, our post team ensure the highest standards are carried through to the final delivery of your data.

PRE-PRODUCTION
  • Pre-Production Consultation
  • Casting and Talent Sourcing
  • Prop and Set Building/Sourcing
  • Studio Demonstration
  • Sample Data
  • Security
There's more
PRODUCTION SERVICES
  • Full Performance Capture
  • In-house Props
  • Body and Facial Capture
  • Cut Scene and Cinematic Capture
  • Sports and Animal Capture
  • Virtual Production & Live Previsualisation
There's more
POST-PRODUCTION
  • Body/Face Data Clean-up
  • Body Solving and Retarget
  • Face Data Tracking and Retarget
  • Motion Editing and Post Animation
  • Character and Camera Layout
  • Crowd Scene Creation and Simulation
There's more
Film